Aurora DirectX Bindings 12.1

Nicholas Wilson iamthewilsonator at hotmail.com
Sat Oct 6 01:41:02 UTC 2018


On Saturday, 6 October 2018 at 00:02:36 UTC, Adam Wilson wrote:
> So for now I definitely think the package route is a better 
> option.

Indeed.

> But if you do end up using these bindings on DCompute please 
> let me know! I've made sure that all the Shader interfaces 
> exist, but if you find anything missing I will gladly except 
> PR's.

Will do. It really depends on a) what happens at the LLVM Dev 
meeting in a week and a half and b) what Blizzard want out of it, 
both if it happens at all, and how much, if any (i.e. anything 
more than codegen), of the API will need to be usable from D.


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