My Meeting C++ Keynote video is now available
alexanderheistermann at gmail.com
Mon Jan 14 14:59:03 UTC 2019
On Monday, 14 January 2019 at 10:06:48 UTC, Mike Franklin wrote:
> On Monday, 14 January 2019 at 05:31:27 UTC, Paul Backus wrote:
>> When something like an object system is made part of the
>> language (or at the very least, the standard library), it
>> becomes a focal point  that the community can coordinate
>> around. Due to the diverse, distributed nature of any
>> programming-language community, trying to coordinate through
>> explicit communication is not really a viable option, so
>> having these kinds of focal points is very important if we
>> want to be able to work together on anything.
>>  http://winestockwebdesign.com/Essays/Lisp_Curse.html
>>  https://en.wikipedia.org/wiki/Focal_point_(game_theory)
> I think D's structs are a sufficient object system for such a
> focal point. With design by introspection, `alias`, templates,
> `alias this`, `static if`, CTFE, mixins, and a few new D
> features, classes would be unnecessary. Rust and Zig are
> pretty good examples of this.
> D's implementation could even be improved to keep its runtime,
> yet still allow D to be used as I'm suggesting, without
> introducing any breakage for anyone. I made some significant
> progress in that direction when I was working on the compiler
> in the 2017~2018 timeframe, but my abilities ultimately fell
> short, and I couldn't see a way forward without support.
Killing classes will kill my interest and investment in D.
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