D GUI Framework (responsive grid teaser)

Ethan gooberman at gmail.com
Sat May 25 23:29:33 UTC 2019


On Saturday, 25 May 2019 at 23:23:31 UTC, Ethan wrote:
> So. On a 4K or higher desktop (Apple shift 5K monitors). Let's 
> say you need to redraw every one of those 3840x2160 pixels at 
> 60Hz. Let's just assume that by some miracle you've managed to 
> get a pixel filled down to 20 cycles. But that's still 
> 8,294,400 pixels. That's 16.6MHz for one frame. Almost a full 
> GHz to keep it responsive at 60 frames per second. 2.4GHz for a 
> 144Hz display.

I are math good. 8,294,400 * 20 cycles is 165.8MHz. Times 60 
frames per second is 9.5GHz.

CPU rendering is not even remotely the future.


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