D GUI Framework (responsive grid teaser)

Ola Fosheim Grøstad ola.fosheim.grostad at gmail.com
Sun May 26 18:49:19 UTC 2019


On Sunday, 26 May 2019 at 17:41:01 UTC, NaN wrote:
> On Sunday, 26 May 2019 at 16:39:53 UTC, Manu wrote:
>> On Sun, May 26, 2019 at 4:10 AM NaN via Digitalmars-d-announce 
>> <digitalmars-d-announce at puremagic.com> wrote:
>>
>> What? ... this thread is bizarre.
>>
>> Why would a high quality SVG renderer decide to limit to 16x 
>> AA? Are
>> you suggesting that they use hardware super-sampling to render 
>> the
>> SVG?
>
> They do both super-sampling and multi-sampling.
>
> https://developer.nvidia.com/nv-path-rendering

Btw, skia anti-aliasing slides and doc is here:

https://skia.org/dev/design/aaa




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