Oberon to D

FeepingCreature feepingcreature at gmail.com
Wed Oct 16 12:21:41 UTC 2019


On Tuesday, 15 October 2019 at 18:02:28 UTC, Mario Kröplin wrote:
> https://github.com/linkrope/oberon2d
> is a simple tool that translates source code from Oberon to D.
>
> It was intended to be thrown away after the resurrection of a 
> single Oberon project.
> (So, don't expect too much.)
>
> But then, Bastiaan Veelo presented a very similar problem at 
> DConf 2017.
> I'm a bit late, but I hope this could help.

> The example shows, by the way, that Oberon uses floored 
> division while D uses the more common truncated division.

What is truncated remainder ever useful for, anyways? All I know 
it as is "that broken remainder I have to work around when 
writing graphics code."


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