Bugzilla Reward System

Paul Backus snarwin at gmail.com
Thu Sep 16 14:35:08 UTC 2021


On Thursday, 16 September 2021 at 11:56:21 UTC, Mike Parker wrote:
> https://dlang.org/blog/2021/09/16/bugzilla-reward-system/

 From the post:

> The scoring is designed to reward contributors based on the 
> importance of the issues they fix, rather than the total number 
> fixed. As such, issues are awarded points based on severity:

In my experience, the only severity settings most people actually 
use when filing issues on Bugzilla are "enhancement", "normal", 
and "regression". And when people do use the other settings, 
there's no consistency to how they get applied. For example, the 
first two search results for priority "blocker", issues [22283][] 
and [22148][], have no indication of what (if anything) they 
block. Meanwhile, issues [14196][] and [13983][] are both 
enhancement requests but have their priority set to "major", and 
issue [22136][] is listed as "critical" even though it is 
actually a regression!

I don't blame anyone who files reports like these. The fact is, 
there is no official guidance anywhere about what distinguishes a 
"minor" issue from a "normal" one, or a "normal" issue from a 
"major" one, so people just guess. But treating the output of 
this guessing process as though it were meaningful data is 
probably a mistake.

[22283]: https://issues.dlang.org/show_bug.cgi?id=22283
[22148]: https://issues.dlang.org/show_bug.cgi?id=22148
[14196]: https://issues.dlang.org/show_bug.cgi?id=14196
[13983]: https://issues.dlang.org/show_bug.cgi?id=13983
[22136]: https://issues.dlang.org/show_bug.cgi?id=22136


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