PixelPerfectEngine v0.10.0-beta.5 : Now with a synth
WebFreak001
d.forum at webfreak.org
Wed Feb 23 21:20:53 UTC 2022
On Wednesday, 23 February 2022 at 21:07:25 UTC, solidstate1991
wrote:
> https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.10.0-beta.5
>
> After I created my own IO library that has audio features that
> are easier to interoperate with D code (iota), I decided to
> finish up my phase modulation (often sold as either frequency
> modulation or phase distortion too by some brands, with minor
> tweaks to the underlying math to avoid patent infringement)
> synthesizer for my game engine. This one uses a simplified math
> with fixed-length wavetables (can be user supplied too), highly
> configurable envelops, and has up to 16 voice polyphony if 2
> operator mode is used for all channels (8 if channels are
> combined). It can even do resonant waveforms with some tricks
> (modulating a sine wave with a triangle wave).
>
> [...]
nice! Any example to play around with?
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