A New Game Written in D

electricface electricface at qq.com
Tue Jun 28 14:19:14 UTC 2022


On Saturday, 21 May 2022 at 00:40:13 UTC, Kenny Shields wrote:
> On Friday, 20 May 2022 at 23:42:49 UTC, Ali Çehreli wrote:
>
>> Anything interesting there? Why was it crashing?
>>
>> Ali
>
> Array bounds violation, though not a D array. Essentially, the 
> minimap (which basically boils down to a C++ std::vector 
> managed by SFML) was not being resized when changing map sizes. 
> Thus, when generating a map larger than the previously 
> generated one, the minimap manager would try to update parts of 
> the vector that did not exist.

./Untitled_Shooter_Game-x86_64.AppImage                           
               22:17:01
/tmp/.mount_UntitlnBkgME/usr/bin/usg: 
/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found 
(required by 
/tmp/.mount_UntitlnBkgME/usr/lib/x86_64-linux-gnu/liblua5.3.so.0)
/tmp/.mount_UntitlnBkgME/usr/bin/usg: 
/lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found 
(required by 
/tmp/.mount_UntitlnBkgME/usr/lib/x86_64-linux-gnu/libsqlite3.so.0)

fail to run it.


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