D Community Conversations: Walter Bright on the Origins of D Part 2
Mike Parker
aldacron at gmail.com
Mon Oct 10 07:16:22 UTC 2022
Walter sat down with me over Jitsi Meet a couple of weeks ago for
the second part of our conversation about the origins of D.
Part One covered the years before D and how they impacted the
development of D, from his early inspiration for the game
'Empire', through his college years, his time at Boeing, and his
career as a compiler developer. If you missed it, you can see it
here:
https://youtu.be/-kkMYJN3MnA
In Part Two, we talk about some of his early design decisions,
including a few hits and misses, and some of his thoughts behind
them. Why did he change his mind on adding templates and operator
overloading? What's the story with the strict class struct
dichotomy? That and more are all right here:
https://youtu.be/G6b62HmsO6M
There's more I would have loved to have talked to him about, but
I'll be able to get to some of it in a future conversation
somewhere down the road. Before then, I have plans to drag
someone else onto Jitsi with me for the next conversation. I have
a list of people to pounce on, and the first one to accept will
be my next guest.
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