D Community Conversations: Walter Bright on the Origins of D Part 2

Mike Parker aldacron at gmail.com
Mon Oct 10 07:16:22 UTC 2022


Walter sat down with me over Jitsi Meet a couple of weeks ago for 
the second part of our conversation about the origins of D.

Part One covered the years before D and how they impacted the 
development of D, from his early inspiration for the game 
'Empire', through his college years, his time at Boeing, and his 
career as a compiler developer. If you missed it, you can see it 
here:

https://youtu.be/-kkMYJN3MnA

In Part Two, we talk about some of his early design decisions, 
including a few hits and misses, and some of his thoughts behind 
them. Why did he change his mind on adding templates and operator 
overloading? What's the story with the strict class struct 
dichotomy? That and more are all right here:

https://youtu.be/G6b62HmsO6M

There's more I would have loved to have talked to him about, but 
I'll be able to get to some of it in a future conversation 
somewhere down the road. Before then, I have plans to drag 
someone else onto Jitsi with me for the next conversation. I have 
a list of people to pounce on, and the first one to accept will 
be my next guest.


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