[Issue 1721] std.math.nextafter should be backported to D1 Phobos

d-bugmail at puremagic.com d-bugmail at puremagic.com
Sun Dec 9 16:06:05 PST 2007


http://d.puremagic.com/issues/show_bug.cgi?id=1721


braddr at puremagic.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|normal                      |enhancement




------- Comment #1 from braddr at puremagic.com  2007-12-09 18:06 -------
I'm reluctant to backport this.  It's not a bug fix, and is potentially
behavior changing.  Float and double are implicitly converted to real with just
the one version of the function always returning the real precision nextafter
result.  Adding specific float and double implementations of nextafter would
result in lower precision result.

Lowering severity to enhancement while pondering the risks more.


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