[Issue 5240] Faster std.random.uniform() for [0.0, 1.0) range

d-bugmail at puremagic.com d-bugmail at puremagic.com
Mon Nov 22 10:20:54 PST 2010


http://d.puremagic.com/issues/show_bug.cgi?id=5240



--- Comment #5 from strtr at despam.it 2010-11-22 10:19:33 PST ---
I was commenting on the suggested name uniform01.
Templating the function seemed obvious to me and I was also surprised you
didn't suggest doing that so I thought I was missing something there.

As for speed, as tn mentioned on the newsgroup, subnormal numbers considerately
slow down calculations.

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