Cast Object - get null

Namespace rswhite4 at googlemail.com
Wed Apr 18 09:29:58 PDT 2012


I forget my test context:

void main() {
	alias Vector2D!(short) Vector2s;
	alias Vector2D!(float) Vector2f;
	
	Vector2f vf = Vector2f(23, 42);
	
	Vector2s vs = Vector2s(vf);
	
	writefln("vs.x: %d, vs.y: %d", vs.x, vs.y);
	
	Vector2s vs2 = Vector2s(23, 42);
	
	if (vs2 == vf) {
		writeln("equal");
	}
}

Vector2D is my own class. If i compare vs2 with vs it works fine, 
but if i compare vs or vs2 with vf, the cast fail and i get a 
null-reference. How can i avoid this?


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