[Issue 8293] Small amount of static analysis to avoid certain destructor bugs
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Tue Jun 18 15:27:48 PDT 2013
http://d.puremagic.com/issues/show_bug.cgi?id=8293
Marco Leise <Marco.Leise at gmx.de> changed:
What |Removed |Added
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CC| |Marco.Leise at gmx.de
--- Comment #2 from Marco Leise <Marco.Leise at gmx.de> 2013-06-18 15:27:46 PDT ---
(In reply to comment #1)
> - You can manually call the destructor
Which more or less means that if such an object is allocated with new, there
must always be a pointer to it to prevent automatic collection. Because it has
to be manually destroyed to be safe.
Or can the GC be improved in this regard?
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