[Issue 12137] [REG DMD2.065-b3] Huge decline in performance

d-bugmail at puremagic.com d-bugmail at puremagic.com
Wed Feb 12 17:19:57 PST 2014


https://d.puremagic.com/issues/show_bug.cgi?id=12137



--- Comment #6 from Kenji Hara <k.hara.pg at gmail.com> 2014-02-12 17:19:50 PST ---
(In reply to comment #5)
> (In reply to comment #4)
> > (In reply to comment #3)
> > > Any chance the failing dmds are being built with the old snn.lib?
> > 
> > Unfortunately no. The built dmd.exe from the 2.064 released binaries
> > (dmd2/windows/bin and dmd/windows/lib) causes same issue.
> > 
> > Note that, I'm using the latest dmc release:
> > http://ftp.digitalmars.com/Digital_Mars_C++/Patch/dm857c.zip
> 
> But really, what else could it be?  If you're compiling the same 2.064 code and
> getting a slower compiler out, what else could do that? 

snn.lib is in dmd/windows/lib, and even if I replace the directory with the one
in the released 2.064, slow compiler will be built. So I really not sure what
is wrong...

> I assume you were
> using 2.064 druntime/phobos to test the 2.064 compiler.

Yes. I checkout v2.064 tag in dmd/druntime/phobos repositories, then build them
with the built (== slow) 2.064 dmd.exe.

-- 
Configure issuemail: https://d.puremagic.com/issues/userprefs.cgi?tab=email
------- You are receiving this mail because: -------


More information about the Digitalmars-d-bugs mailing list