[Issue 12183] using std.algorithm.sort makes valgrind abort
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Sun Feb 16 07:58:54 PST 2014
https://d.puremagic.com/issues/show_bug.cgi?id=12183
monarchdodra at gmail.com changed:
What |Removed |Added
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CC| |monarchdodra at gmail.com
Component|Phobos |DMD
--- Comment #1 from monarchdodra at gmail.com 2014-02-16 07:58:40 PST ---
Re-assigning as DMD issue. You can't expect library code to work around such an
issue.
BTW, I think your fix is wrong. For staters, changing default behavior is
unacceptable.
It would be much better to simply change the cast to "double": In this case,
there is absolutely nothing that warrants using "real" level precision: "depth"
is nothing more than a rough estimate to begin with. If anything, I'd think
passing around an 80 bit real to be less efficient than a standard double. Why
don't you go with that fix?
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