[Issue 11902] DMD debuginfo doesn't seem to write classes correctly

d-bugmail at puremagic.com d-bugmail at puremagic.com
Fri Jan 17 04:51:36 PST 2014


https://d.puremagic.com/issues/show_bug.cgi?id=11902



--- Comment #5 from Manu <turkeyman at gmail.com> 2014-01-17 04:51:34 PST ---
(In reply to comment #4)
> One point in Walter's favor is that VS2012 contains two debug engines, one that
> works with '.', but fails to display other things locals in watches. The other
> is the "old" engine that needs the patch (enabled by "native edit and
> continue"). So it seems like the bug is in the VS engine, not dmd, but that
> doesn't help in making it work.

Well, considering that we have no control over VS, and it needs to work, I
suggest the patch be available under a compiler flag? Then VisualD can pass the
appropriate flag implicitly depending which version of Visual Studio it detects
the user is running.

We need to make the windows debugging environment seamless, and I think Walter
still agrees on that.

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