FLTK native in 'D'. Would that be useful?
Dave_member at pathlink.com
Sat Jul 29 13:25:08 PDT 2006
> kris wrote:
>> Yes, MatthiasM ~ a native FLTK would be awesome! Are there other skins
>> available, floating around somewhere?
> I am working on it now.
> I have seen a few designs that are reachable via the "links" section. I
> do not know how current they are and if they require much or any core
> source code changes.
> For example here:
> (in FLTK lingo, they are called schemes (FLTK1) and themes (FLTK2) - no
> idea why ;-)
MathiasM, relative to most other posts, this thread has seen a very
strong and positive reaction. Thanks again for offering this to the D
A couple of questions...
Why did you decide to base the port off of FLTK1 instead of FLTK2 (I
don't know the history of FLTK1 vs. 2)? Is there a risk that the D port
would basically become obsolete before it's done?
And how can I best start contributing to the port right now w/o impeding
your progress, duplicating work or otherwise stepping on your toes? An
answer of "you can't" is fine too <g>
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