DWT in Xamarin with Mono-D

Malkierian rhydonj at gmail.com
Fri Mar 21 14:06:36 PDT 2014


On Friday, 21 March 2014 at 20:33:35 UTC, Orvid King wrote:
> Right click on the project and click on 
> Options->Compiler->Compiling and add the -J switch to the Extra 
> Compiler Options box.

Awesome, thanks.  Now I get a bunch of errors like this:

Error 42: Symbol Undefined _D3gtk10MainWindow10MainWindow7__ClassZ

Here's what my build line looks like in the Xamarin output, in 
case it helps:

D:\Dlang\dmd2\windows\bin\dmd.exe -O -release "main.d" 
"ProverbFlash.d" "dwt-base.lib" 
"org.eclipse.swt.win32.win32.x86.lib" "-IE:\Dlang\dwt\imp" 
"-odobj\Release" 
"-ofD:\Users\Owner\Documents\Projects\FlashCards\FlashCards\bin\Release\FlashCards.exe" 
-JE:\Dlang\dwt\res -L+E:\Dlang\dwt\lib\ -L/SUBSYSTEM:WINDOWS:4.0


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