iOS progress

Dan Olson via digitalmars-d-ldc digitalmars-d-ldc at puremagic.com
Wed Feb 4 08:37:03 PST 2015


Just a quick note.  I started again on LDC for iOS a month ago (new years resolution!).  I bogged down in floating point and optimizer problems.  I think I understand the major issues and have gotten all of phobos unittests to pass with optimizer disabled except for some math unittests that are written for 80-bit floats and some that are off by LSB.

This weekend I'll cleanup the math fixes and put up a new repo on https://github.com/smolt that helps glue it all together.
--
Dan


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