Performance issue with @fastmath and vectorization
Nicholas Wilson via digitalmars-d-ldc
digitalmars-d-ldc at puremagic.com
Fri Nov 11 23:38:16 PST 2016
On Saturday, 12 November 2016 at 00:03:16 UTC, dextorious wrote:
> As part of slowly learning the basics of programming in D, I
> ported some of my fluid dynamics code from C++ to D and quickly
> noticed a rather severe performance degradation by a factor of
> 2-3x. I've narrowed it down to a simple representative
> benchmark of virtually identical C++ and D code.
>
> [...]
you can apply attributes to whole files with
@fastmath:
void IamFastMath(){}
void SoAmI(){}
Don't know about whole program.
i got some improvements with -vectorize-loops and making the
stencil array static and passing by ref. I couldn't get it to
unroll the inner loop though.
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