Reducing build times of ldc-build-runtime

Jacob Carlborg doob at
Thu Mar 19 18:25:33 UTC 2020

On 2020-03-19 11:22, Petar Kirov [ZombineDev] wrote:

> A bit off-topic, but how does it compare to other services like Azure 
> Pipelines, GitHub Actions, BuildKite, etc. that support self-hosted 
> runners? (Also the first two have free macOS runners and Windows 
> runners.) From a quick look through the page they indeed offer many 
> features tailored to mobile dev,

The only reason I picked Bitrise is because it's the only CI service, 
that I could find at least, that offers testing on physical devices for 

> but at least for work, I wouldn't 
> choose a CI solution that doesn't offer support for self-hosting runners.

In this case I would say it's an advantage to not have to deal with 
self-hosting runners. It's a PITA to automate testing on physical 
devices. For example, I have no idea how the CI service (if they do) 
reset the devices after a test.

The only way I've been able to get an app on an device (without having 
to upload it somewhere) is through Xcode. The only way I've been able to 
run something on the device using the command line (which is required 
for automation) is to create an XCTest test (the testing framework used 
by Xcode). It's extremely unfriendly if you're not following the exact 
workflows that Apple have designed. Apple have proprietary protocols and 
private frameworks to deploy something to a device.

/Jacob Carlborg

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