Linking OpenGL and SDL OSX 10.4

Johan Granberg lijat.meREM at OVEgmail.com
Sun Mar 26 06:56:28 PST 2006


Frank Benoit wrote:
> Seems to be a bug. If a module has only C-declarations and no actions in
> it, the compiler does not generate the ModuleInfo symbol.
> For work around you can add a
> 
> unittest{}
> 
> into each such module.

Ok you got me confused. I had asumed you used the files as c headers and 
therfor did not compiled and linked them. I tried to compile and link 
them to but that resulted in multiple definitions of wath i belive to 
bee every public symbol in opengl.

what am i suposed to do to get the bindings working? I used these 
bindings but if there are others i can easily use them instead

http://www.dsource.org/projects/bindings/wiki/OpenGraphicsLibrary




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