vertex at gmx.at
Thu Nov 9 11:27:56 PST 2006
I'm getting that too ... around 20 files now, one directory. Randomly
occuring access violations which disappear after inserting a
debug-writefln and saving again (thus updating the timestamp), linker
errors with templates which disappear after saving a certain file again,
Anyway, it's no big deal, since I've figured it out I do a make clean
(yeah, ... I've got a batch file called "make" to call build :) ) every
once in a while. Compared to C++ and "oh, sigh, I need to change a header
file - so make clean it is, I'll get a smoke while the compiler takes its
4 minutes and chokes on a typo after 3 minutes" that's not even annoying.
4 minutes compiling compared to an access violation, 10 seconds of "WTF?"
and 3 seconds of building the complete project is great. Nothing to
In my last job I had to wait 30-45 minutes when changing a header file ...
that was even nicer.
Am 09.11.2006, 02:32 Uhr, schrieb Bill Baxter <dnewsgroup at billbaxter.com>:
> I seem to have to delete all my object files before running bud if I
> want to not get link errors and not have spurious crashes in the exe.
> This project has 11 files or so in two directories. Linker errors seem
> to mostly be from template stuff.
> Am I using bud incorrectly?
> Here's my brf file:
> # Damn, envvars like %DMDDIR% don't work
> and I run with
> >> bud @example1
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