Rectangular Arrays
Another Roadside Attraction
me at me.com
Thu Feb 22 22:25:48 PST 2007
I'm learning D by writing a logic game with a grid-shaped board. If possible, I'd like to use a rectangular array for the board, but I'd like to define the width of the board at runtime when I instantiate the class. Ideally, I'd like to do something like this:
public class Board {
private Piece[,] grid;
public this(uint width) {
grid = new Piece[width,width];
}
}
But that doesn't compile. It looks like the dimensions of rectangular arrays has to be known at compile-time. Is that right, or am I missing something?
I've also tried declaring the array as an ordinary multi-dimensional array, but this doesn't compile either:
public class Board {
private Piece[][] grid;
public this(uint width) {
grid = new Piece[width][width];
}
}
What's the best way to write this code? As I expand on this project, I plan on incorporating some time-consuming algorithms (think, n-Queens problem), so I'd prefer to use the most efficent data structure possible for the board.
Thanks!!
--ARA
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