Why is this D code slower than C++?
Bradley Smith
digitalmars-com at baysmith.com
Tue Jan 16 20:28:59 PST 2007
Jacco Bikker wrote several raytracing articles on DevMaster.net. I took
his third article and ported it to D. I was surprised to find that the D
code is approx. 4 times slower than C++.
The raytracer_d renders in approx. 21 sec and the raytracer_cpp renders
in approx. 5 sec. I am using the DMD and DMC compilers on Windows.
How can the D code be made to run faster?
Thanks,
Bradley
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