Vectors and matrices in D

KlausO oberhofer at users.sourceforge.net
Tue Mar 13 12:51:31 PDT 2007


Bill Baxter wrote:
> 
> Some general suggestions:
> * Search the NG archives for "raytracer".  There was a thread about a 
> simple raytracer implementation in C++ and D and its performance in the 
> two.  There was code for a working raytracer that might be useful for 
> you as an example, but also in the thread numerous performance issues 
> were discussed, like for instance the cost passing Vec3 type structs 
> around by value.
> 
> * Look at helix for one way to implement vector/matrix classes. 
> http://www.dsource.org/projects/helix
> 
> --bb

There is also the Sol project on dsource which implements a raytracer.
See

http://www.dsource.org/projects/sol
and
http://www.mrshoe.org/projects/sol/

KlausO


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