Precondition vs debug{}
Bill Baxter
dnewsgroup at billbaxter.com
Tue Oct 2 20:00:30 PDT 2007
Is there any difference between these two methods of implementing a
precondition?:
-----------------------
void foo(int x)
in {
// do some checking
}
body
{
...
}
-----------------------
and this:
-----------------------
void foo(int x)
{
debug {
// do some checking
}
...
}
-----------------------
And if "some checking" is just an assert() or two is there any
difference between the 'in' precondition version and just plain
-----------------------
void foo(int x)
{
assert(something, "something's not right");
...
}
-----------------------
Just curious. Typing 'in' and 'body' just doesn't come naturally to me.
But I've seen plenty of D code with an in{}body{} pair where the in{}
only contains one assert(), so I was wondering if there was some
advantage to the extra verbiage that I was missing out on.
--bb
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