C++ operator overloading to D
BLS
nanali at nospam-wanadoo.fr
Sat Sep 22 11:41:40 PDT 2007
BLS schrieb:
> Hi,
> I have a small problem in translating C++ operator overloading to D
>
> // Allready translated C++ stuff
> class CFont
> {
> public:
> HFONT m_hFont;
>
> this(HFONT hFont = NULL)
> {
> m_hFont = hFont;
> }
> ~this()
> {
> if(m_hFont !is NULL && !DeleteObject(m_hFont))
> m_hFont = NULL;
> }
>
> // TODO How to translate this C++ construct into D
>
> operator HFONT() {return m_hFont;}
>
> // That's the problem.
>
> Sorry have not found anything related in the docs.
> Some ideas;;; Many thanks in advance.
> Bjoern
Okay;
HFONT is declared as
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef
struct name##__ *name
opcall() ?
or
HFONT.unused = m_hFont
Njet, don't think so....
Bjoern
C sucks
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