Covariant problem

Koroskin Denis 2korden at gmail.com
Wed Jul 23 10:46:23 PDT 2008


On Wed, 23 Jul 2008 21:37:22 +0400, Steven Schveighoffer  
<schveiguy at yahoo.com> wrote:

> "Lars Ivar Igesund" wrote
>> Steven Schveighoffer wrote:
>>
>>> "Zarathustra" wrote
>>>> error:
>>>> function basis.CPolygon2d.getPoints of type CPoint2d[]() overrides but
>>>> is
>>>> not covariant with basis.CPolygon3d.getPoints of type CPoint3d[]()
>>>>
>>>> I don't know how to fix this problem. What does 'covariant' mean?
>>>
>>> Covariant means that the override returns something that can be
>>> implicitly
>>> casted to the base version.
>>>
>>> So the error looks like the base class function getPoints returns type
>>> CPoint3d[], but the derived class is returning CPoint2d[].  In order  
>>> for
>>> this to work, CPoint2d[] must be implicitly castable to CPoint3d[],  
>>> which
>>> probably isn't true.
>>>
>>> In order to diagnose the problem exactly, we would have to see code.   
>>> At
>>> least the class hierarchy.
>>>
>>> -Steve
>>
>> Arrays are not implicitly castable (not even explicitly afaik) to  
>> another
>> type, no matter how they are related.
>
> From http://www.digitalmars.com/d/1.0/arrays.html
>
> A dynamic array T[] can be implicitly converted to one of the following:
>
>   a.. U[]
>   b.. void[]
> Where U is a base class of T.
>
> -Steve
>
>

It should be castable to *const(U)[]* but not to U[], it's a bug otherwise:

class U
{
}

class T : U
{
    void foo() {}
}

void main() {
     T[] t = new T[42];
     U[] u = t;
     u[0] = new U;
     t[0].foo();   // access violation
}

const(U)[] would prevent that.


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