Strange DSSS/Tango compile error

Mike Parker aldacron at
Wed Oct 15 20:11:11 PDT 2008

Chris R. Miller wrote:
> Bill Baxter wrote:
>> On Thu, Oct 16, 2008 at 7:30 AM, Jarrett Billingsley
>> <jarrett.billingsley at> wrote:
>>> On Wed, Oct 15, 2008 at 5:54 PM, Robert Kosek
>>> <robert.kosek at> wrote:
>>>> Sergey Gromov wrote:
>>>>> May I recommend you to try 'bud' ?
>>>>> It's a single executable, pretty similar to 'rebuild' and can be 
>>>>> used like
>>>>> this:
>>>>> bud rpg.d
>>>>> I've had weird problems with rebuild recently.
>>>> Thanks for the recommendation.  That, plus one other thing, fixed my 
>>>> whole
>>>> problem.  Thanks a bunch!
>>>> I'll definitely be using Bud from now on. ;-)
>>> Keep in mind, though, that Bud is ancient and the author has, I
>>> believe, stated that he is no longer interested in maintaining it.
>>> There are undoubtedly times when it will break.
>> Well, part right.
>> It is ancient, but the author has stated on a number of occasions in
>> the not too distant past that a new version would be released "next
>> week".
>> But the author has also said most recently that he has no interest D1
>> any more and D2 changes too fast.
>> So I'm not sure where that leaves Bud.
>> On the other hand the author of DSSS has said he won't have much time
>> for it either, now that he's in grad school.  And he hasn't responded
>> to questions about the speed issues with the most recent DSSS release.
>> So... I think maybe it's a difficult choice between the two build
>> tools right now.  May be a good time to give SCONS a look.  :-)
> Or learn how to write makefiles...  yuk!

Or maybe some enterprising soul could modify PreMake[1] to generate 
Makefiles compatible with Digital Mars make (which would be useful for 
any C/C++/D app using DM* compilers).


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