GLchar** problem

Simen Kjaeraas simen.kjaras at gmail.com
Thu Oct 30 13:40:27 PDT 2008


On Thu, 30 Oct 2008 21:02:41 +0100, Simen Kjaeraas  
<simen.kjaras at gmail.com> wrote:

> On Thu, 30 Oct 2008 20:57:56 +0100, Simen Kjaeraas  
> <simen.kjaras at gmail.com> wrote:
>
>> A more D-like way of doing it would possibly be:
>>
>> 	char[] file;
>> 	file = read("program.frag");
>> 	glShaderSource(f, 1, &file.ptr, &file.length);
>>
>
> Scratch this last part. I'd hoped it worked, but ptr and length aren't  
> lvalues, so no can do.
>

BTW, shouldn't these be reference return values now (dmd v2.020)?

-- 
Simen


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