automatic function call after closing block
Sergey Gromov
snake.scaly at gmail.com
Sat Sep 20 09:45:48 PDT 2008
Saaa <empty at needmail.com> wrote:
> Ah, that's at least nicer, but I meant that I somehow change texture.bind()
> to include texture.unbind()
You can do something very similar:
class Texture {
public void bind(void delegate() body) {
// bind a texture here
body();
unbind();
}
private void unbind() {
// unbind the texture here
}
}
texture.bind(
{
// use the bound texture here
}
);
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