FMOD working with Windows

grauzone none at example.net
Tue Nov 10 07:23:01 PST 2009


Joel Christensen wrote:
> grauzone wrote:
>> Joel Christensen wrote:
>>> FMOD sound (record and play) is off D Programming web site. 
>>> http://wiki.dprogramming.com/FMod/HomePage
>>>
>>> I followed instructions from the web site. But one instruction said 
>>> to use 'coffimplib.exe' but I couldn't see where it is to download 
>>> it, and one link wasn't found (Dr.Dobb).
>>
>> You can avoid the whole crap with linking to a .lib and use derelict.
>> Derelict simply dynamically loads the DLL.
> 
> I've already tried derelict. I don't know how to use it to either record 
> or even play audio files.

1. Get the derelict fmod bindings (I think they are not in the derelict 
svn, but there's a link on the derelict project page on dsource)
2. import derelict.fmod.fmod;
3. DerelictFMOD.load();
4. Use the fmod API normally

> I have in the past gotten FMOD working (record and play I think, record 
> at lessed) with C++. Using the tools 'copy' and 'paste'.
> 
> Also there's a library I use that has recording ability, but I don't how 
> to use it either.


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