Modify thread-local storage from parent thread

Steven Schveighoffer schveiguy at yahoo.com
Tue Aug 9 10:07:46 PDT 2011


On Tue, 09 Aug 2011 12:59:46 -0400, Kai Meyer <kai at unixlords.com> wrote:

> On 08/09/2011 10:27 AM, Steven Schveighoffer wrote:
>> On Tue, 09 Aug 2011 11:36:13 -0400, Kai Meyer <kai at unixlords.com> wrote:
>>
>>> On 08/08/2011 01:38 PM, Steven Schveighoffer wrote:
>>>> On Mon, 08 Aug 2011 14:17:28 -0400, Kai Meyer <kai at unixlords.com>  
>>>> wrote:
>>>>
>>>>> I am playing with threading, and I am doing something like this:
>>>>> file.rawRead(bytes);
>>>>> auto tmpTask = task!do_something(bytes.idup);
>>>>> task_pool.put(tmpTask);
>>>>> Is there a way to avoid the idup (or can somebody explain why idup
>>>>> here is not expensive?)
>>>>
>>>> I'd have to see where bytes is created, if it's created in the same
>>>> context, just casting to immutable is allowed, as long as you never  
>>>> use
>>>> the mutable reference again.
>>>>
>>>>> If the logic above is expressed as:
>>>>> Read bytes into an array
>>>>> Create a thread (task) to execute a function that takes a copy of
>>>>> 'bytes'
>>>>> Execute the thread
>>>>>
>>>>> I wonder if I could:
>>>>> Create a thread (task)
>>>>> Read bytes directly into the tasks' thread local storage
>>>>> Execute the thread
>>>>
>>>> This *might* be possible. However, in many cases, the OS is  
>>>> responsible
>>>> for creating the TLS when the thread starts, so you have to wait until
>>>> the thread is actually running to access it (not an expert on this,  
>>>> but
>>>> I think this is the case for everything but OSX?)
>>>>
>>>> So you would have to create the thread, have it pause while you fill
>>>> it's TLS, then resume it.
>>>>
>>>> But I think this is clearly a weird approach to this problem. Finding  
>>>> a
>>>> way to reliably pass the data to the sub-thread seems more  
>>>> appropriate.
>>>>
>>>> BTW, I've dealt with having to access other threads' TLS. It's not
>>>> pretty, and I don't recommend using it except in specialized  
>>>> situations
>>>> (mine was adding a GC hook).
>>>>
>>>> -Steve
>>>
>>> Well, bytes is in a loop, so casting to immutable wouldn't do it. The
>>> idea is to read a block of bytes, and hand them off to a worker thread
>>> to operate on those set of bytes. Everything is working, I'm just
>>> trying to avoid having to reallocate that block of bytes for the read,
>>> and then reallocate them again to pass them off to the worker thread.
>>> If I could get away with one allocation, I'd be happier.
>>
>> OK, there are other options. First, you could keep a "pool" of buffers,
>> which are marked as shared. When you want to run a task, get one of
>> those buffers, fill it, then pass the buffer to the task thread to
>> process. Make sure the task thread puts the buffer back into the pool
>> when it's done. I'd recommend casting the buffer to unshared while
>> inside the task thread to save some cycles. This is probably the option
>> I'd go with.
>>
>> Second, you can have the task thread give you it's TLS buffer to read
>> data into (you need to do some casting to get this around the type
>> system). Note that in order for it truly to be stored in TLS, the buffer
>> has to be a fixed-sized array.
>>
>> -Steve
>
> These are concepts that I'm only familiar with. I think I would like to  
> try the "pool" of buffers. I can't say I know how to mark buffers as  
> shared, though. Could you modify this for me, to show me an example?
>

shared is just like const, you use a cast to mark something as shared.

It can also be a storage class.  So for example, you can simply mark your  
pool as shared, and all threads can see it.

I'm not very familiar with std.parallelism, so I don't know how to pass  
the buffer (or it's pool index) to the task thread.

What you have to be careful is that you somehow mark the pool buffers as  
being "used" by the thread.

I'd recommend something like this:

struct buffer
{
    bool inUse;
    bool[8] buf;
}

Then use this as your pool:

shared buffer[] pool; // this is now not in TLS, it's accessible from all  
threads.

Someone more familiar with std.parallelism can probably find a way to do  
this with parallel foreach.

-Steve


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