Derelict SFML destructor crashes

Nekroze nekroze at eturnilnetwork.com
Sun Dec 16 07:21:45 PST 2012


On Sunday, 16 December 2012 at 14:59:32 UTC, Maxim Fomin wrote:
> On Sunday, 16 December 2012 at 14:42:57 UTC, Nekroze wrote:
>> I am trying to do some wrapping of the CSFML derelict bindings 
>> to classes however when i use the CSFML methods to destroy the 
>> objects it causes a crash.
>>
>> I have made a post in the SFML>D forum because they have 
>> syntax highlighting for D so this kind of post looks nicer but 
>> the link is here:
>>
>> http://en.sfml-dev.org/forums/index.php?topic=10005.0
>>
>> There is a minimal code example there and a better explanation.
>>
>> Can anyone help me with why this is happening?
>
> Why would you call a destroy() on a this object inside ~this()? 
> And accessing allocated by GC objects inside destructor is not 
> safe, because they may be collected before running the 
> destructor.

I am sorry if i am being dim but i thought that the sfml objects 
are not GC objects so it will exist forever until i call its 
destroy function so why cant this be done in the destructor? 
Unless you mean the pointer is being destroyed before the 
destructor is being called?


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