Learning asynchronous sockets in D (well actually C...)

Jarl André" <jarl.andre at gmail.com> Jarl André" <jarl.andre at gmail.com>
Sun Jun 24 23:14:34 PDT 2012


On Sunday, 24 June 2012 at 23:04:14 UTC, Sean Kelly wrote:
> On Jun 24, 2012, at 11:40 AM, "Jarl André" 
> <jarl.andre at gmail.com>"@puremagic.com <jarl.andre at gmail.com> 
> wrote:
>> 
>> Is it wrong to badge myself with asynchronous sockets? :)
>
> Nope.  It's pretty weird stuff if you've never done event-based 
> programming before.

I shouldn't glorify myself in any case. My first synchronous 
version was copy pasted from the socket listener example and then 
modified. When i figured that it was not accepted by folks that 
only want async stuff I found splat and updated it to d2. So the 
great feat must be that i managed to integrate splat and fix the 
segfaults following the d2 upgrade.


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