Learning asynchronous sockets in D (well actually C...)
Jarl André" <jarl.andre at gmail.com>
Jarl André" <jarl.andre at gmail.com>
Sun Jun 24 23:14:34 PDT 2012
On Sunday, 24 June 2012 at 23:04:14 UTC, Sean Kelly wrote:
> On Jun 24, 2012, at 11:40 AM, "Jarl André"
> <jarl.andre at gmail.com>"@puremagic.com <jarl.andre at gmail.com>
> wrote:
>>
>> Is it wrong to badge myself with asynchronous sockets? :)
>
> Nope. It's pretty weird stuff if you've never done event-based
> programming before.
I shouldn't glorify myself in any case. My first synchronous
version was copy pasted from the socket listener example and then
modified. When i figured that it was not accepted by folks that
only want async stuff I found splat and updated it to d2. So the
great feat must be that i managed to integrate splat and fix the
segfaults following the d2 upgrade.
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