What is a good strategy for finding undefined symbols...

WhatMeWorry kc_heaser at yahoo.com
Fri May 11 13:56:40 PDT 2012


I've been trying to compile the DerelictGL and finally got it to 
compile cleanly. But now the linker is complaining.

I've been "searching" for hours for these definitions and I feel 
like I've just been going around in circles.

What is a novice to do?   Is this just something I am supposed to 
know before hand?


C:\D\dmd2\windows\bin\link.exe gl,,nul,user32+kernel32/noi;
OPTLINK (R) for Win32  Release 8.00.12
Copyright (C) Digital Mars 1989-2010  All rights reserved.
http://www.digitalmars.com/ctg/optlink.html
gl.obj(gl)
  Error 42: Symbol Undefined __d_framehandler
gl.obj(gl)
  Error 42: Symbol Undefined __d_throwc
gl.obj(gl)
  Error 42: Symbol Undefined __tls_array
gl.obj(gl)
  Error 42: Symbol Undefined 
_D8derelict4util7wrapper9toDStringFPaZAa
gl.obj(gl)
  Error 42: Symbol Undefined _D9Exception7__ClassZ
gl.obj(gl)
  Error 42: Symbol Undefined _glGetString
gl.obj(gl)
  Error 42: Symbol Undefined 
_D8derelict4util7wrapper7findStrFAaAaZi
gl.obj(gl)
  Error 42: Symbol Undefined _wglGetCurrentContext
gl.obj(gl)
  Error 42: Symbol Undefined _D11TypeInfo_Aa6__initZ
gl.obj(gl)
  Error 42: Symbol Undefined 
_D8derelict4util9exception17DerelictException7__ClassZ
gl.obj(gl)
  Error 42: Symbol Undefined __d_arraycatnT
gl.obj(gl)
  Error 42: Symbol Undefined _D12TypeInfo_Aya6__initZ
gl.obj(gl)


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