Variadic function template

Ali Çehreli acehreli at yahoo.com
Fri Jul 5 08:12:42 PDT 2013


On 07/05/2013 07:55 AM, ref2401 wrote:
> I have a number of elements of type Data!int or Data!string,
>
> class Data(TItem) {
>      TItem _item;
>
>      this(TItem item) {
>          _item = item;
>      }
> }
>
> which need to be packed into container Pack. Pack!int for Data!int and
> Pack!string for Data!string respectively.
>
> class Pack(TItem) {
>      string _name
>      TItem[] _items;
>
>      this(string name, size_t numOfItems) {
>          _name = name;
>          _items = new TItem[numOfItems];
>      }
> }
>
> I'd like to have a function taking variable number of arguments of type
> Data!TItem that packs them into single container Pack!TItem, similar to
> this:
>
> Pack!int p1 = pack("package1", new Data!int(24), new Data!int(78),
>     new Data!int(147));
> Pack!int p2 = pack("package2", new Data!int(-7), new Data!int(0),
>     new Data!int(18), new Data!int(99), ... , new Data!int(128));
> Pack!string p3 = pack("text pack 1", new Data!string("text1"),
>     new Data!string("text2"), new Data!string("text3"));
>
> I've tried several things but none of them works:
> 1) pack!(TItem, P = Data!TItems...)(string name, P params) { ... }
> // compilation error
>
> 2) pack(TItem)(string name, Data!TItem...) { ... }
> // compilation error
>
> 3) pack!(P...)(string name, P params) { ... }
> // compiles, but I don't know how to get the type of parameters passed in.
> //also I need to somehow check that all elements in 'params' have the
> same type Data!TItem
>
> Please advise how to implement the function. Thanks.

class Data(TItem) {
     TItem _item;

     this(TItem item) {
         _item = item;
     }
}

class Pack(TItem) {
     string _name;           // Added semicolon
     Data!TItem[] _items;    // Changed to Data!TItem

     this(string name) {     // Removed numOfItems
         _name = name;
     }

     // Added add(). (Instead of this method, you can take the elements as a
     // constructor parameter.)
     void add(Data!TItem[] items...) {
         _items ~= items;
     }
}

Pack!TItem pack(TItem)(string name, Data!TItem[] items...)
{
     auto p = new Pack!TItem(name);
     p.add(items);
     return p;
}

void main()
{
     Pack!int p1 = pack("package1", new Data!int(24));

     Pack!int p2 = pack("package2", new Data!int(-7), new Data!int(0));

     Pack!string p3 = pack("text pack 1", new Data!string("text1"));
}

Ali



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