Module-based programming
Dicebot
public at dicebot.lv
Fri Jul 26 05:13:30 PDT 2013
On Friday, 26 July 2013 at 09:12:27 UTC, Land wrote:
> struct Shader
> {
> // Field
> // Field
> // Field
> }
>
> // Method
> // Method
> // Method
> // Method
I personally favor this approach whenever possible, it fits
nicely with UFCS and allows to keep data type signature clean
from unrelated stuff. My guideline is "If something simply
operates on an aggregate, make it a free function. If it requires
some knowledge about private aggregate state and/or is something
done by aggregate, make it a method".
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