OpenGL rendering issue

Mineko uminekorox at gmail.com
Sat Nov 23 16:03:04 PST 2013


On Saturday, 23 November 2013 at 22:41:41 UTC, Mikko Ronkainen 
wrote:
> Try moving
>
> glGenVertexArrays(1, &vao);
> glBindVertexArray(vao);
>
> at the top.

You're my new best friend, no, let's get married.

Really though, thanks, this one's been eating at me a bit.


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