directx bindings problem

evilrat evilrat666 at gmail.com
Thu Oct 3 04:30:54 PDT 2013


On Thursday, 3 October 2013 at 11:21:14 UTC, Benjamin Thaut wrote:
> Am 03.10.2013 12:47, schrieb evilrat:
>> On Thursday, 3 October 2013 at 10:08:42 UTC, Benjamin Thaut 
>> wrote:
>>>
>>> NO I mean are you sure the library paths are correctly set to 
>>> the
>>> "June 2010 DirectX SDK/lib" path?
>>
>> all paths are set correctly.
>>
>>> Do you use 32 or 64 bit?
>>
>> 32 bit.
>>
>>> You can get details on crashes inside DirectX by using the 
>>> microsoft
>>> symbol server: http://support.microsoft.com/kb/311503 
>>> (assuming you
>>> use the microsoft debugger of course)
>>
>> i'm using visual studio debugger, maybe i should try this. but 
>> as i said
>> it looks like guid problem.
>
> If you think it is a guid problem you could just open the c++ 
> header lookup the GUID and compare it to the one in derlict

this is not derelict, it's old directx bindings that was part of 
winapi bindings i think.


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