Call destructor directly.

Agustin agustin.l.alvarez at hotmail.com
Sun Oct 20 19:25:53 PDT 2013


On Monday, 21 October 2013 at 02:17:54 UTC, Adam D. Ruppe wrote:
> On Monday, 21 October 2013 at 02:06:02 UTC, Agustin wrote:
>> I'm implementing some custom memory allocator, is possible to 
>> call an object destructor directly?
>
>
> destroy(object);
>
> destroy is in the automatically imported object.dm so you don't 
> have to import anything,
>
> The source code is in dmd2/src/druntime/src/object_.d, there's 
> a few overloads if you are curious how it is implemented. Short 
> answer is there's a pointer to the destructor in the TypeInfo 
> and destroy calls it.

Thank you :)


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