Strange segfault (Derelict/OpenGL)
Mike Parker via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Aug 29 08:20:04 PDT 2014
On 8/29/2014 9:16 PM, Robin Schroer wrote:
> On Friday, 29 August 2014 at 11:51:47 UTC, Marc Schütz wrote:
> display.Display.render() is what tries to render the triangle using a
> glBegin-block.
Some code would be helpful. My first thought is that you aren't loading
properly. DerelictGL3 does not load deprecated functions, but you're
trying to call a deprecated function. Are you loading DerelictGL or
DerelictGL3?
---
This email is free from viruses and malware because avast! Antivirus protection is active.
http://www.avast.com
More information about the Digitalmars-d-learn
mailing list