Strange segfault (Derelict/OpenGL)

Mike Parker via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Fri Aug 29 08:20:04 PDT 2014


On 8/29/2014 9:16 PM, Robin Schroer wrote:
> On Friday, 29 August 2014 at 11:51:47 UTC, Marc Schütz wrote:

> display.Display.render() is what tries to render the triangle using a
> glBegin-block.

Some code would be helpful. My first thought is that you aren't loading 
properly. DerelictGL3 does not load deprecated functions, but you're 
trying to call a deprecated function. Are you loading DerelictGL or 
DerelictGL3?

---
This email is free from viruses and malware because avast! Antivirus protection is active.
http://www.avast.com



More information about the Digitalmars-d-learn mailing list