Are there any methods like isDestroyed or isDisposed to detect whether some object is destroyed or not?
Andrey Derzhavin via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Dec 13 13:20:41 PST 2014
>
> import std.stdio;
>
> class ObjectAType {
> bool ok;
> this() {ok = true;}
> }
>
> void main()
> {
> auto a = new ObjectAType;
> assert(a.ok);
> destroy(a);
> assert(!a.ok); // a has been destroyed.
> }
>
This method of detection of collected objects is what I needed.
Thanks to everybody for your advise.
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