Shared library string safety?

Mike Parker aldacron at gmail.com
Tue Jan 14 04:58:05 PST 2014


On 1/14/2014 9:55 PM, Mike Parker wrote:


> That way, initGL does not depend on the window already
> being created.

Actually, scratch that. DerelictGL3.reload does depend on the context 
already being created. However, the call to glfwMakeContextCurrent still 
should be in the same spot you create the window.



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