Good ol' OpenGL D-C interfacing. :(

Mineko uminekorox at gmail.com
Sat Jan 25 15:28:06 PST 2014


Alright.. For the record, I've been searching on how to fix this 
for 2 hours now, so yeah.

Anyway, here's the issue, and it's probably half OpenGL being 
well.. OpenGL, and the other half being D-C interfacing.

Point is, I'm trying to draw a triangle with a custom Triangle 
class I made, and I'm having issues, relevant code is here:
https://github.com/MinekoRox/Breaker-Engine/blob/master/src/breaker/scene.d

https://github.com/MinekoRox/Breaker-Engine/blob/master/src/breaker/utility/graphics/primitives.d

https://github.com/MinekoRox/Breaker-Engine/blob/master/res/shaders/testShader.glsl

I assume this is probably me messing up with arrays and sizing, 
but I've done what I can as far as that goes so.. Maybe one of 
you know what to do.


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