Good ol' OpenGL D-C interfacing. :(
Mineko
uminekorox at gmail.com
Sat Jan 25 15:28:06 PST 2014
Alright.. For the record, I've been searching on how to fix this
for 2 hours now, so yeah.
Anyway, here's the issue, and it's probably half OpenGL being
well.. OpenGL, and the other half being D-C interfacing.
Point is, I'm trying to draw a triangle with a custom Triangle
class I made, and I'm having issues, relevant code is here:
https://github.com/MinekoRox/Breaker-Engine/blob/master/src/breaker/scene.d
https://github.com/MinekoRox/Breaker-Engine/blob/master/src/breaker/utility/graphics/primitives.d
https://github.com/MinekoRox/Breaker-Engine/blob/master/res/shaders/testShader.glsl
I assume this is probably me messing up with arrays and sizing,
but I've done what I can as far as that goes so.. Maybe one of
you know what to do.
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