Create many objects using threads
Kapps via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Mon May 5 14:38:38 PDT 2014
On Monday, 5 May 2014 at 17:14:54 UTC, Caslav Sabani wrote:
> Hi,
>
>
> I have just started to learn D. Its a great language. I am
> trying to achieve the following but I am not sure is it
> possible or should be done at all:
>
> I want to have one array where I will store like 100000
> objects.
>
> But I want to use 4 threads where each thread will create 25000
> objects and store them in array above mentioned. And all 4
> threads should be working in parallel because I have 4 core
> processor for example. I do not care in which order objects are
> created nor objects should be aware of one another. I just need
> them stored in array.
>
> Can threading help in creating many objects at once?
>
> Note that I am beginner at working with threads so any help is
> welcome :)
>
>
> Thanks
I could be wrong here, but I think that the GC actually blocks
when creating objects, and thus multiple threads creating
instances would not provide a significant speedup, possibly even
a slowdown.
You'd want to benchmark this to be certain it helps.
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