Dynamic array head const in library code?
John Colvin via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Nov 28 05:36:07 PST 2014
On Friday, 28 November 2014 at 10:55:27 UTC, bearophile wrote:
> In D code it's a good idea to set as const/immutable (where
> possible) all variables that don't need to change, for both
> safety and compiler-enforced code documentation.
> In my D functions sometimes I create dynamic arrays that later
> don't have to change length nor to be reassigned, but I have to
> mutate or assign their items. So their length and ptr can be
> const/immutable, unlike the array contents. The D type system
> doesn't allow this.
> So is it a good idea to try to add to Phobos a headConst
> function similar to this (only for built-in dynamic arrays)
> that tries to enforce those constraints?
>
>
>
> import std.traits, std.range;
>
> struct HeadConst(T) {
> T[] data;
> alias data this;
> @property size_t length() const pure nothrow @safe @nogc {
> return data.length;
> }
> @disable void opAssign();
> }
>
> HeadConst!(ElementType!R) headConst(R)(R arr)
> if (isDynamicArray!R) {
> return typeof(return)(arr);
> }
>
> void main() {
> import std.stdio;
> auto arr = new int[2].headConst;
> arr[1] = 10;
> arr[1].writeln;
> arr.length.writeln;
> //arr.length = arr.length + 1; // error
> auto b = new int[2];
> //arr = b; // error
> arr[] = b[];
> b = arr;
> arr[] = 1;
> HeadConst!int c = arr;
> HeadConst!int d;
> arr = d; // fail
> }
>
> Bye,
> bearophile
I wouldn't call it HeadConst, as that is a very general term.
A common situation for me is where I know the length at
compile-time, I want to make use of that knowledge (either in a
template somewhere or in hope of a compiler optimisation) but I
don't want the memory on the stack. That doesn't necessarily mean
I don't want to change the pointer though.
There's quite a lot of different possibilities that are useful, a
small set of utilities to help manage them would be great.
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