Troubles with devisualization/window
ddos via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Mon Apr 6 17:10:44 PDT 2015
On Monday, 6 April 2015 at 22:56:15 UTC, Rikki Cattermole wrote:
> On 7/04/2015 10:34 a.m., ddos wrote:
>> it's getting warmer, window doesnt freeze anymore and opengl
>> calls don't
>> crash the window, but it's still all white after calling
>> glClearColor(1,0,1,1);
>> glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
>>
>> updated src:
>> https://github.com/oggs91/OpenVG_D/blob/master/demo_DvisualizationWT/source/app.d
>
> Ohhh right, call swapBuffers on the context after drawing.
> Probably be in the run loop (while).
thanks a lot, problems fixed now, i've missing your test example
:) if anyone else has problems -> this works
https://github.com/Devisualization/window/blob/master/test/main.d
to get the vector graphics working i had to make a small change
in the pixelformatdescriptor
https://github.com/Devisualization/window/blob/master/platforms/win32/devisualization/window/context/opengl.d
PIXELFORMATDESCRIPTOR, changed stencil buffer bits from 0 to 8
you may want to change this to default 8 to avoid problems.
http://imgur.com/ME4b6ZO
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