Using std.random.uniform as a range

drug via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Sat Aug 8 00:52:29 PDT 2015


08.08.2015 01:34, Ali Çehreli пишет:
> On 08/07/2015 06:59 AM, drug wrote:
>> What is the best way to create range from uniform() function (in other
>> words create a generator based on some function, returning, say, scalar,
>> not range)? I did http://dpaste.dzfl.pl/53e3d9255cd7 but I'm not sure
>> it's the best way. At least sequence using looks ugly
>
> There is an undocumented (why?) Generator struct and generate() functin
> in std.range:
>
> import std.stdio;
> import std.range;
> import std.random;
>
> void main()
> {
>      auto r = generate!(() => uniform(0, 6))
>               .take(10);
>      writefln("%(%s %)", r);
> }
>
> Ali
>
Oh, thank you very much! That's what doctor prescribed.


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